Tag: development

developmentgames

I like your idea for the combos. That always seems to add to game play. And your idea for the blocks is great. I like the whole concept of being able to throw them or just place them. Maybe some should have a conditional activation (like a timer, a certain time or environment in which you can use it, or maybe even "remote detonation").

The PIE idea, especially the "pie chart" life meter, is amazing. You could have different flavors of pie too, which give you certain abilities (cherry pie for life, and other flavors for some specials). There should also be a "crouch" function |C|, and maybe |S| for special.

Altogether, this is an excellent idea. I say we do it.

Tenshimaru 3 points 2 replies 1 month ago Context

2 more replies

canvasdevelopment

Hypnotizing stars!

This is a demo I wrote using JavaScript and the Canvas element.

Notice that a star is carved out of a circle. Given an angle, you can find the position of that point on a circle with a radius of 1. Get the x-coordinate with cosine and the y-coordinate with sine. Multiply by your desired radius. Decide how many points you want the star to have. Divide the full angle of a circle (2π) by twice the number of points. Decide on an inner and outer radius for the star, as in how far apart to make the points and how far to go back in. Now, draw lines between the points and use the magical flood fill command.

Vezquex 2 points 2 replies 2 weeks ago

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development

Fibonacci sequence in Java webster.cs.washington.edu

int a = 0;
int b = 1;
for(int i = 0; i<12; ++i)
{
   int c = b;
   b += a;
   a = c;
   System.out.print(a+" ");
}

Vezquex 2 points 1 month ago

development

CSS-based paint app alpha release pxl.appjet.net

Note: I am actually going somewhere with this!

Vezquex 2 points 7 months ago

development

Reddit Algorithm  finally revealed reddit.com

I wasn't that far off! You can try it on Vortices and see that it is nearly identical.

Vezquex 1 point 5 months ago

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